8/16/2023 0 Comments Real ragdoll mod gta saIF I could make CJ properly fit an endorphin character (Basically replacing player.dff to fit an endorphin-like dff) I MAYBE could be able to apply the animations correctly to the character. To make the animation work properly, CJ would have to change into an endorphin character, but the endorphin characters are 200x bigger than CJ and I'm so crap I can't even scale it down right in 3ds MAX. The only problems are the fact that I'm crap with 3ds MAX and I cant figure out a way to make CJ's model be what the animation is effecting. But it'd maybe be possible to create more realistic animations (Such as flailing when you fall) easily in endorphin and putting it into San Andreas. I've figured that it wouldn't be possible to make random animations according to the speed, gravity ect. Which would mean I could use Kams script to put it into San Andreas meaning Ragdoll animations for san andreas. I then noticed in the help files that it can export to 3Ds MAX readable format. I was bored out of my brains finding things to do when I opened my Endorphin (Similar to Euphoria which is used in GTAIV).
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